Adventures of Superman #21
Early Feminism in the Philippines
The Philippines has been noted as having one of the smallest gender disparities in the world. The gender gap has been closed in both health and education; the country has had two female presidents (Corazon Aquino from 1986-1992 and Gloria Macapagal-Arroyo from 2001-2010); and had its first woman Supreme Court justice (Cecilia Muñoz Palma in 1973) before the United States had one (Sandra Day O’Connor in 1981). These achievements reflect a long history of efforts by women to involve themselves equally in governance as well as in society.
I was expecting a little bit more from the post and was suprised a few of these Filipinas were left out:
- Gabriela Silang a revolutionary – a representation of female bravery – who fought against Spanish colonialism in the 18th century. Silang was a contrast to the chaste and religiously devout image of the Filipino lady as portrayed by Jose Rizal through his Spanish-language novels, Noli Me Tangere and El Filibusterismo.
- Clemencia Lopez became the first Filipino to enter the White House and the first to testify before a U.S. Senate hearing as a representative of her subjugated people.
- Sofia Reyes de Veyra an educator, social worker and first secretary and co-founder (with Mary E. Coleman) of Asociacion Feminista Filipina, the first women’s club in the Philippines. Its establishment in June 1905 marked the start of the Feminist Movement in the country. She also organized the Manila Women’s Club which later became the nucleus of the National Federation of Women’s Clubs. This federation was in the forefront of the campaign to give women the right to vote and other rights. The women of the Philippines won these rights in 1931.
- Dr. Carol Pagaduan-Araullo an UP cum laude graduate, medical doctor, 2012 UP Distinguished Alumni awardee and Bagong Alyansang Makabayan (BAYAN) chairperson. While Dr. Araullo was UP Student Council vice chairman and an activist imprisoned for opposing martial law.
Unabridged version of Hercules, California Councilmember Myrna de Vera’s speech, delivered during the 2012 Filipina Women’s Network’s 100 Most Influential Filipina Women of the US
Philippines was ranked 3rd highest in Asia Pacific region for gender equality according to the Worldwide Index of Women’s Advancement report released by global financial firm MasterCard. Yet there’s still PH laws that are unfair to women.
- Filipinas who were first in PH history
- I Am… Woman: Historic Filipinas
- #SexTalk: Who is the Filipina of today?
- Sampaguita Girl: The Pinay Activist Timeline
- Women play key role in PH peace process
- VIDEO: Where does the Filipino woman stand today?
- Of race and gender clashes: Do women rise above labels?
- 'Breaking the Silence': The truth about abortion
- Defending Filipino women from stereotypes
- Importing, exporting stereotypes: How do global Pinays cope?
- Barbara Jane Reyes: Virtual Blog Tour, Is Pinay Lit a Genre, and Tagging Others
- Denise Cruz’s Transpacific Femininities: The Making of the Modern Filipina
- Mina Roces’ Women’s Movements and the Filipina 1986-2008
- Melinda L. de Jesús’ Pinay Power: Peminist Critical Theory (reprinted this year)
- A systems approach to improving maternal health in the Philippines by Dale Huntington, Eduardo Banzon, and Zenaida Dy Recidoro
- Does Feminism Have to Address Race? by Latoya Peterson
- Early Feminism in the Philippines by Athena Lydia Casambre and Steven Rood
- Feminism and race in the Philippines
- Feminism and the present image of Filipino women
- Filipiniana: Philippine Women’s Studies
- News From the Tropics: Is there Feminism in the Philippines?
- Philippines: Feminists Converse on Social Movement Building
- The changing role of women in Philippine society by Cicely Richard
- The changing role of women in Philippine society by G. Fitzsimmon
- The changing role of women in Philippine society by Zakiya Mahomed
Photo Mode in Second Son is so fun.
Was browsing the First Light thread on GAF and I came across this amazing screenshot of Fetch… had to do a quick study from it.
Seriously the best looking console games out there, Sucker Punch did a ridiculous job on the art and engine.
Will probably do drawings of her and Eugene eventually to go with the Delsin. ^^
cypressphoenix said: I was wondering how you get inspired or just even come up with the ideas for most of your scenery drawings? I honestly get inspired and look up to your art a bunch, especially that's the type of scenery work I'd love to be able to do someday. Just, when I sit down to try to draw something like that, I come up with blanks, or stuff that doesn't look very well because I don't have much of an idea of where I should start. Any tips?
First of all, you honour me! Second of all, take what I say with a grain of salt, because I’m not the greatest at environments either (not yet anyway~ ;0) and I also struggle big time with beating that zone of “what should I draw”.
Two things to help with that (in my experience),
- Start your canvas with a nice midtone grey. Get rid of that blank white. That hurts eyeballs.
- Block in the tones with shapes instead of with lines. Lines tend to imply detailing, and that’s what you want to avoid. :P
SO, I’m gonna share the small guidelines I have in my head when I do these paintings, and hopefully you can rock out with them :D
- When you start off with the frame of which you will be painting in, note that most environment paintings generally have the Horizon Line stuck near 1/3rd of the way. Here’s something I learned: don’t actually draw the horizon line in, otherwise you’ll be so dictated on making everything relevant to it that you’ll struggle to make everything else in the image. BUT that could just be me. Experiment! It boosts the speed of learning :)
- Generally you want 3 different tones. bright, mid and dark. I generally like to have dark as the foreground, but that’s just me. There are no real rules, you can do whatever you want. :D
Anyway, use these three tones to establish three things: the subject matter, the context (the land and sky), and the frame (usually the foreground. e.g. trees and stuff) Remember to stick most of these relatively close to the Horizon line :P
- OVERLAP. Overlapping stuff makes the illusion of depth like 5 times stronger, it’s nuts. Do it wherever you can. :D For example, that branch in front of the castle tower.
- Allow yourself some space to bleed out of the frame you initially put down. Sometimes your painting will look better slightly zoomed out. :)
- When you reach a Greyscale stage you’re happy with, follow this to get some colour in, edit it a bit for a good amount of contract and stuff, and everything will be swell :D
- Congratulate yourself for pushing your boundaries and exploring new territory!
PTX Volume 3 is out today! Giving it my first listen right now~ (though I’ve already played Problem and La La Latch a million times, hehe)